Complete box counts, reward probabilities, and guard strengths for all zones.
Enter the composition of the guard army standing in front of a pandora box. The tool will identify which variants could have generated that guard, based on the expected guard value range for each zone. Stack size bounds are used to produce a value range rather than a single number.
Two separate mechanisms place pandoras. First, mandatory content places fixed or semi-fixed boxes before anything else. Then the value budget system fills each zone to its content value budget by randomly drawing from a weighted pool — pandoras are one category in that pool.
box base value × zone multiplier ±5% random |
Guard cutoff: 2,000 for Spawn/Side · 3,000 for Center.
Objects below the cutoff spawn with no guard.
Every player’s zone — whether Spawn or Side — always receives exactly these 4 pandora boxes regardless of map seed. They are placed before any random content.
| # | Base Value | Guard — Spawn ×1.0 | Guard — Side ×1.3 | Reward |
|---|---|---|---|---|
| 0 | 5,000 | 5,000 | 6,500 | 💰 5,000 Gold |
| 1 | 10,000 | 10,000 | 13,000 | 💰 10,000 Gold |
| 4 | 6,000 | 6,000 | 7,800 | ⭐ 5,000 Hero XP |
| 5 | 12,000 | 12,000 | 15,600 | ⭐ 10,000 Hero XP |
The sub-pool below shows which variants can appear and their relative probabilities within the pandora group. Note these are the variants that appear only from random placement — V0/V1/V4/V5 can also appear here as additional copies on top of the mandatory ones.
| # | Base Value | Guard (Spawn ×1.0) | Guard (Side ×1.3) | Sub-pool Weight | Within group % | Reward |
|---|---|---|---|---|---|---|
| 0 | 5,000 | 5,000 | 6,500 | 216 | 1.3% | 💰 5,000 Gold |
| 1 | 10,000 | 10,000 | 13,000 | 816 | 4.9% | 💰 10,000 Gold |
| 2 | 15,000 | 15,000 | 19,500 | 716 | 4.3% | 💰 15,000 Gold |
| 3 | 20,000 | 20,000 | 26,000 | 616 | 3.7% | 💰 20,000 Gold |
| 4 | 6,000 | 6,000 | 7,800 | 1055 | 6.3% | ⭐ 5,000 Hero XP |
| 5 | 12,000 | 12,000 | 15,600 | 955 | 5.7% | ⭐ 10,000 Hero XP |
| 6 | 18,000 | 18,000 | 23,400 | 855 | 5.1% | ⭐ 15,000 Hero XP |
| 8 | 5,000 | 5,000 | 6,500 | 816 | 4.9% | ⚔️ Tier 1 unit (base or upgrade, matches army) |
| 9 | 7,500 | 7,500 | 9,750 | 1416 | 8.4% | ⚔️ Tier 2 unit (base or upgrade, matches army) |
| 10 | 10,500 | 10,500 | 13,650 | 2016 | 12.0% | ⚔️ Tier 3 unit (base or upgrade, matches army) |
| 11 | 14,000 | 14,000 | 18,200 | 1416 | 8.4% | ⚔️ Tier 4 unit (base or upgrade, matches army) |
| 12 | 18,000 | 18,000 | 23,400 | 1016 | 6.0% | ⚔️ Tier 5 unit (base or upgrade, matches army) |
| 15 | 10,000 | 10,000 | 13,000 | 872 | 5.2% | 📈 +1 Atk, +1 Def, +1 Pow, +1 Int |
| 16 | 20,000 | 20,000 | 26,000 | 472 | 2.8% | 📈 +2 Atk, +2 Def, +2 Pow, +2 Int |
| 19 | 20,000 | 20,000 | 26,000 | 386 | 2.3% | 📖 Daylight all ranks |
| 20 | 20,000 | 20,000 | 26,000 | 386 | 2.3% | 📖 Nightshade all ranks |
| 21 | 20,000 | 20,000 | 26,000 | 386 | 2.3% | 📖 Arcane all ranks |
| 22 | 20,000 | 20,000 | 26,000 | 386 | 2.3% | 📖 Primal all ranks |
| 23 | 9,000 | 9,000 | 11,700 | 670 | 4.0% | 📖 Any Rank 1 only |
| 24 | 13,500 | 13,500 | 17,550 | 670 | 4.0% | 📖 Any Rank 2 only |
| 25 | 18,000 | 18,000 | 23,400 | 670 | 4.0% | 📖 Any Rank 3 only |
“Within group %” is the probability of THIS variant being picked, given that the RMG has decided to place a pandora (i.e., given it already rolled the pandora group). It does not include the chance of rolling a pandora at all (17.1% of the guarded content pool in Spawn, 14.5% in Side zones).
The center zone always receives exactly 6 pandora boxes as mandatory content. Each is drawn from the center pandora sub-pool (same 18-variant pool as Section 4), total weight: 13160. Some high-value variants have per-map caps (orange); once that cap is hit any further draws of that variant re-roll.
| # | Base Value | Guard — Center ×1.6 | Weight | Per-draw % | Cap | Reward |
|---|---|---|---|---|---|---|
| 2 | 15,000 | 24,000 | 840 | 6.4% | — | 💰 15,000 Gold |
| 3 | 20,000 | 32,000 | 840 | 6.4% | — | 💰 20,000 Gold |
| 6 | 18,000 | 28,800 | 640 | 4.9% | — | ⭐ 15,000 Hero XP |
| 7 | 24,000 | 38,400 | 640 | 4.9% | — | ⭐ 20,000 Hero XP |
| 12 | 18,000 | 28,800 | 940 | 7.1% | — | ⚔️ Tier 5 unit (base or upgrade, matches army) |
| 13 | 22,500 | 36,000 | 1460 | 11.1% | — | ⚔️ Tier 6 unit (base or upgrade, matches army) |
| 14 | 27,500 | 44,000 | 2080 | 15.8% | — | ⚔️ Tier 7 unit (base or upgrade, matches army) |
| 16 | 20,000 | 32,000 | 860 | 6.5% | — | 📈 +2 Atk, +2 Def, +2 Pow, +2 Int |
| 17 | 30,000 | 48,000 | 860 | 6.5% | — | 📈 +3 Atk, +3 Def, +3 Pow, +3 Int |
| 18 | 40,000 | 64,000 | 860 | 6.5% | — | 📈 +4 Atk, +4 Def, +4 Pow, +4 Int |
| 19 | 20,000 | 32,000 | 330 | 2.5% | 2 | 📖 Daylight all ranks |
| 20 | 20,000 | 32,000 | 330 | 2.5% | 2 | 📖 Nightshade all ranks |
| 21 | 20,000 | 32,000 | 330 | 2.5% | 2 | 📖 Arcane all ranks |
| 22 | 20,000 | 32,000 | 330 | 2.5% | 2 | 📖 Primal all ranks |
| 24 | 13,500 | 21,600 | 150 | 1.1% | 1 | 📖 Any Rank 2 only |
| 25 | 18,000 | 28,800 | 380 | 2.9% | 2 | 📖 Any Rank 3 only |
| 26 | 22,500 | 36,000 | 590 | 4.5% | 3 | 📖 Any Rank 4 only |
| 27 | 27,000 | 43,200 | 700 | 5.3% | 3 | 📖 Any Rank 5 only |
| # | Base Value | Guard — Center ×1.6 | Sub-pool Weight | Within group % | Reward |
|---|---|---|---|---|---|
| 2 | 15,000 | 24,000 | 840 | 6.4% | 💰 15,000 Gold |
| 3 | 20,000 | 32,000 | 840 | 6.4% | 💰 20,000 Gold |
| 6 | 18,000 | 28,800 | 640 | 4.9% | ⭐ 15,000 Hero XP |
| 7 | 24,000 | 38,400 | 640 | 4.9% | ⭐ 20,000 Hero XP |
| 12 | 18,000 | 28,800 | 940 | 7.1% | ⚔️ Tier 5 unit (base or upgrade, matches army) |
| 13 | 22,500 | 36,000 | 1460 | 11.1% | ⚔️ Tier 6 unit (base or upgrade, matches army) |
| 14 | 27,500 | 44,000 | 2080 | 15.8% | ⚔️ Tier 7 unit (base or upgrade, matches army) |
| 16 | 20,000 | 32,000 | 860 | 6.5% | 📈 +2 Atk, +2 Def, +2 Pow, +2 Int |
| 17 | 30,000 | 48,000 | 860 | 6.5% | 📈 +3 Atk, +3 Def, +3 Pow, +3 Int |
| 18 | 40,000 | 64,000 | 860 | 6.5% | 📈 +4 Atk, +4 Def, +4 Pow, +4 Int |
| 19 | 20,000 | 32,000 | 330 | 2.5% | 📖 Daylight all ranks |
| 20 | 20,000 | 32,000 | 330 | 2.5% | 📖 Nightshade all ranks |
| 21 | 20,000 | 32,000 | 330 | 2.5% | 📖 Arcane all ranks |
| 22 | 20,000 | 32,000 | 330 | 2.5% | 📖 Primal all ranks |
| 24 | 13,500 | 21,600 | 150 | 1.1% | 📖 Any Rank 2 only |
| 25 | 18,000 | 28,800 | 380 | 2.9% | 📖 Any Rank 3 only |
| 26 | 22,500 | 36,000 | 590 | 4.5% | 📖 Any Rank 4 only |
| 27 | 27,000 | 43,200 | 700 | 5.3% | 📖 Any Rank 5 only |
squadValue for all playable units, sorted by tier. These values power the army calculator above.
| Unit | Fraction | Tier | HP | squadValue |
|---|
| Type | Effect |
|---|